Game Demo Environment
'Brain of the Seas' is a game demo for my graduation project. It was a team project, and I was responsible for all the environment art shown here, except one or two textures.

The project lasted 3 months and the time spent working on the environment was a combined 2 months. The whole thing relies on modular assets placement and lush vegetation. Entirelly made in Unreal Engine.

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All Content Copyright Vincent Mayeur - 2016
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