About me
Vincent Mayeur
Birth Date:
23rd October 1987
Belgian (Belgium)
Currently living in Nottingham, UK
Languages: English, French
Oct 2014-Now
Freelance 3D Artist
Clients: Facepunch Studios, Firaxis
Aug 2014- Oct 2014
Deep Silver Dambuster Studios
Working as an Environment Artist on the Homefront IP
Jan 2011- Aug 2014
Working as an Environment Artist, shipped the game Crysis2, Homefront: The Revolution. Offered Cry Engine technology seminars to university students.
Dec 2009- Mar 2010
Blue Lizard Games
3-month Internship at Blue Lizard Games as an Environment Artist, working with the Unreal Development Kit to create a game demo level.
2004- 2007
Modding Experience
Released various mods for Grand Theft Auto games, I have lead a small hobbyists development team for a few years.
2006- 2010
Bachelor in Computer Graphics, Game Art & Level Design
Haute Ecole Albert Jacquard - Belgium. (ESIAJ)
Self-taught and up to date with standards
Able to work in team and take leading responsibilities when required
Can deal with sharp deadlines
Open to criticism
Aiming for efficiency

Software Knowledge
Autodesk 3D Studio Max Zbrush
Autodesk Maya Unreal Engine 4
Adobe Photoshop CryEngine
Substance Designer Unity
Honors & Awards
2010 - Polycount Beat’em Up Contest 1st place award
2011 - Polycount Brawl Contest 10th place
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All Content Copyright Vincent Mayeur - 2016
Unity, Unreal Development Kit, Unreal Engine, Unreal Technology, Substance Designer, Crytek, Cry Engine, Photoshop, Zbrush are trademarks or registered trademarks belonging to their respective owners.